Manhattan Project 2: Minutes To Midnight
2-5 playersAges 13+120+ minute playing timeMinion GamesBrandon Tibbetts20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are n
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Details
- 2-5 players
- Ages 13+
- 120+ minute playing time
- Minion Games
- Brandon Tibbetts
20 years after the end of The Manhattan Project, the superpowers of the world are embroiled in another vicious arms race. Manufacturing nukes is no longer an obstacle; all nations are now capable of churning them out at a rapid pace. The challenge of this era lies in the development of various delivery systems called the “Nuclear Triad:” strategic bombers, ballistic subs, and land-based ballistic missiles.
Each player represents one of the superpowers in the arms race.
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