Call Of Kilforth: A Fantasy Quest Game
1-4 PlayersAges 14+45-60+ Minutes Per PlayerHall or Nothing ProductionsTristan HallExplore stunning tropics, sail the seas, weave your saga, save the world!Along the southern fringes of Kilforth, the Ancients finalize their insidious plans and send forth t
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Details
- 1-4 Players
- Ages 14+
- 45-60+ Minutes Per Player
- Hall or Nothing Productions
- Tristan Hall
Explore stunning tropics, sail the seas, weave your saga, save the world!
Along the southern fringes of Kilforth, the Ancients finalize their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir…
Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their heros tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world…
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